ESO Build Data

The UESPWiki – Your source for The Elder Scrolls since 1995
LEVEL
50
CHAMPION POINTS 1062
ALDMERI DOMINION RANK
Argonian Nightblade (Magicka)
Vampire
64 Magicka
0 Health
0 Stamina

SKILLS
         
CHAMPION POINTS
Skill Points:
0 / 239

Skyshards:
0 / 3
Assassination

ULTIMATES
Soul Harvest
0.4 seconds
Cast Time
Enemy
Target
7 meters
Range
55 Ultimate
Cost
Ravage an enemy with a spinning attack, dealing
10492
Magic Damage and increasing your damage against them by
20
% for
8
seconds.

Also afflicts the enemy with Major Defile, reducing their healing received and damage shield strength by
12
%.

While slotted on either bar, any time you kill an enemy you gain
10
Ultimate.
Soul Harvest
SKILLS
Impale
Instant
Cast Time
Enemy
Target
28 meters
Range
656 Magicka
Cost
Throw a magic blade with lethal precision to strike an enemy, dealing
3278
Magic Damage. Deals
330
% more damage to enemies below
25
% Health.
Impale
Ambush
0.4 seconds
Cast Time
Enemy
Target
22 meters
Range
3405 Stamina
Cost
Flash through the shadows and ambush an enemy, dealing
4062
Physical Damage and afflicting them with
Minor Vulnerability
for
10
seconds, increasing their damage taken by
5
%.

Also grants you
Empower
and
Minor Berserk
for
10
seconds, increasing the damage of your Heavy Attacks against monsters by
70
% and your damage done by
5
%.
Ambush
Mirage
Instant
Cast Time
Self
Target
20 seconds
Duration
947 Magicka
Cost
Surround yourself in a phantasmic aura to gain Major Evasion and Minor Resolve, reducing damage from area attacks by
20
% and increasing your Physical and Spell Resistance by
2974
for
20
seconds.

While active, taking direct damage reduces the cost of your next
Roll Dodge
by
10
%, up to a maximum of
100
%. This effect can stack up to once every half second.
Mirage
Reaper's Mark
Instant
Cast Time
Enemy
Target
50 meters
Range
20 seconds
Duration
729 Magicka
Cost
Expose an enemy's weaknesses to afflict them with Major Breach, reducing their Physical Resistance and Spell Resistance by
5948
for
20
seconds.

When a marked enemy dies, you heal to full Health and gain Major Berserk, increasing your damage done by
10
% for
10
seconds.

You can only have one |cffffffReaper's Mark|r active at a time.
Reaper's Mark
Merciless Resolve
Instant
Cast Time
Enemy
Target
28 meters
Range
510 Magicka
Cost
When slotted on either bar, you focus with lethal intent, causing your Light and Heavy Attacks to generate a stack of
Merciless Resolve
, increasing your Weapon and Spell Damage by
60
up to
5
times. Fully-charged Heavy Attacks grant two stacks.

When at full stacks, you can consume them all to fire a spectral arrow to deal
13412
Magic Damage, and heal for
77
% of the damage dealt if you are within melee range.
Merciless Resolve
PASSIVES
Master Assassin
Increases your Physical and Spell Penetration against enemies you are flanking by
2974
.

Increases the duration of the stun from Sneak by
100
%.
Master Assassin 2
Executioner
When an enemy dies within
2
seconds of being damaged by you, you restore
1000
Magicka and Stamina.
Executioner 2
Pressure Points
Increases your Weapon and Spell Critical ratings by
438
for each Assassination ability slotted.

Current bonus:
0
.
Pressure Points 2
Hemorrhage
WITH AN ASSASSINATION ABILITY SLOTTED

Increases your Critical Damage by
10
%.

Dealing Critical Damage grants you and your group Minor Savagery, increasing your Weapon Critical rating by
1314
for
20
seconds.
Hemorrhage 2
CLASS
Assassination
Shadow
Siphoning
WEAPON
ARMOR
WORLD
GUILD
ALLIANCE WAR
RACIAL
CRAFT
EQUIPMENT
APPAREL
ACCESSORIES
WEAPONS
Magicka
29298
Health
37583
Stamina
19711

Magicka Recovery
1963
Health Recovery
345
Stamina Recovery
1624

Spell Damage
3139
5013
Spell Critical
12.4%
52%
Weapon Damage
3139
4365
Weapon Critical
18.4%
52%

Spell Resistance
30846
Physical Resistance
30120
Critical Resistance
2234

Spell Penetration
4613
Physical Penetration
4613
Battle Spirit
Boon: The Ritual
Major Endurance
Major Evasion
Major Expedition
Major Gallop
Major Intellect
Major Protection
Major Resolve
Minor Endurance
Minor Heroism
Minor Intellect
Minor Mending
Minor Resolve
Minor Savagery
Orzorga's Smoked Bear Haunch
Ultimate Restore (LA)
Vampire Stage 3
Weapon Damage Enchantment
Bar 1
Dark Cloak
Instant
Cast Time
Self
Target
3 seconds
Duration
1093 Magicka
Cost
Shroud yourself in protective shadow to heal for
3298
Health every
1
second, over
3
seconds, increasing by an additional
150
% when you are not moving. This portion of the ability scales off your Max Health.

While slotted on either bar, you gain Minor Protection, reducing your damage taken by
5
%.
Energy Orb
Instant
Cast Time
Area
Target
8 meters
Radius
10 seconds
Duration
1020 Magicka
Cost
Project a globe of regeneration that slowly floats forward, healing for
2233
Health every
1
second to you and nearby allies.

An ally near the globe can activate the
Healing Combustion
synergy, causing the orb to explode and heal for
9616
Health to nearby allies and restoring
3960
Magicka or Stamina to the activator, whichever maximum is higher.
Refreshing Path
Instant
Cast Time
Area
Target
17 x 7 meters
Area
17 meters
Radius
10 seconds
Duration
947 Magicka
Cost
Create a corridor of shadows for
10
seconds, granting you and allies in the area
Major Expedition
,
Minor Endurance
, and
Minor Intellect
, increasing Movement Speed by
30
%, as well as Stamina and Magicka Recovery by
15
%. Effect persists for
4
seconds after leaving the path.

Heals
1985
Health to you and allies in the area every
1
second.
Healthy Offering
Instant
Cast Time
Cone
Target
28 meters
Radius
947 Magicka
Cost
Pour out your lifesblood and channel the arcane, healing yourself or an ally in front of you for
15394
Health, while draining
1080
Health from yourself over
3
seconds.

After casting, gain Minor Mending for
10
seconds, increasing your healing done by
8
%.
Blinding Flare
Instant
Cast Time
Ground
Target
10 meters
Radius
28 meters
Range
5 seconds
Duration
1385 Magicka
Cost
Launch a blinding flare, revealing stealthed and invisible enemies in the target area for
5
seconds. Exposed enemies are stunned for
4
seconds, and cannot return to stealth or invisibility for
4
seconds.

While slotted you gain
Major Protection
, reducing your damage taken by
10
%.
       
Soul Siphon
0.5 seconds
Cast Time
Area
Target
28 meters
Radius
4 seconds
Duration
118 Ultimate
Cost
Sanctify your soul and the souls of nearby allies with a night rune, healing for
15394
Health and an additional
42712
Health over
4
seconds.

You and your allies will also receive Major Vitality, increasing your healing received and damage shield strength by
12
% for
4
seconds.

An ally can target a nearby enemy and activate the
Soul Leech
synergy, dealing
8810
Magic Damage to them and healing for the damage caused.
Bar 2
Overflowing Altar
Instant
Cast Time
Area
Target
28 meters
Radius
30 seconds
Duration
4374 Health
Cost
Sacrifice your life essence to conjure a fountain of blood to apply
Minor Lifesteal
to enemies in the area, healing you and your allies for
927
Health every
1
second when damaging them.

Allies in the area can activate the
Blood Feast
synergy, healing for
65
% of their Max Health.
Mirage
Instant
Cast Time
Self
Target
20 seconds
Duration
947 Magicka
Cost
Surround yourself in a phantasmic aura to gain Major Evasion and Minor Resolve, reducing damage from area attacks by
20
% and increasing your Physical and Spell Resistance by
2974
for
20
seconds.

While active, taking direct damage reduces the cost of your next
Roll Dodge
by
10
%, up to a maximum of
100
%. This effect can stack up to once every half second.
Radiating Regeneration
Instant
Cast Time
Area
Target
28 meters
Radius
10 seconds
Duration
729 Magicka
Cost
Share your staff's life-giving energy, healing you or up to
3
nearby allies for
16380
over
10
seconds.
Echoing Vigor
Instant
Cast Time
Area
Target
15 meters
Radius
16 seconds
Duration
3163 Stamina
Cost
Let loose a battle cry, instilling you and your allies with resolve and healing for
15858
Health over
16
seconds.
Blinding Flare
Instant
Cast Time
Ground
Target
10 meters
Radius
28 meters
Range
5 seconds
Duration
1385 Magicka
Cost
Launch a blinding flare, revealing stealthed and invisible enemies in the target area for
5
seconds. Exposed enemies are stunned for
4
seconds, and cannot return to stealth or invisibility for
4
seconds.

While slotted you gain
Major Protection
, reducing your damage taken by
10
%.
       
Light's Champion
Instant
Cast Time
Area
Target
28 meters
Radius
5 seconds
Duration
98 Ultimate
Cost
Release the rejuvenating energies of your staff to swirl around you, healing you or a nearby ally for
12418
Health every
1
second for
5
seconds.

Any friendly target you heal gains Major Force for
8
seconds, increasing their Critical Damage by
20
%.
Overload
       
Werewolf
       
Character data Edited on 2024-04-14 07:53:04